Unity from Zero to Proficiency (Beginner)
Description
In this course, you will become comfortable with coding in C# for Unity by creating a survival game that includes both an indoor and an outdoor environment.
- You will learn how to code in C# and how to use some common coding concepts to add interactivity to your game including variables, conditional statements, methods, and much more.
- You will create your own classes, and methods.
- You will create and update a user interface for your game that includes a mini-map, buttons, menus, text, and images. You will also learn to include both background audio and sound effects for an epic atmosphere. You will also learn how to hide/display the mini-map and mute the audio when necessary.
- You will implement a scoring system, and to keep track of the objects collected by the player using a simple inventory system. You will also learn how to store global information abou the game using the Player preferences..
- You will then create a finished game, with realistic graphics, from start to finish with menus, audio, a splash screen, instructions, sound, two levels (one indoor and one outdoors), NPCS (Non-Player Characters) that chase the player, and a plane that the player needs to find and pilot to escape the island.
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